AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games on Android in Kuwait Q4 2022
In Q4 2022, sandbox-like games on Android in Kuwait showed varied performance in downloads, revenue, and active users. Roblox led in revenue, while School Party Craft and Craftsman: Building Craft had significant user engagement.
In the fourth quarter of 2022, the performance of the top 5 sandbox-like games on the Android platform in Kuwait exhibited diverse trends in weekly downloads, revenue, and active users. The data comes from Sensor Tower, providing in-depth insights into app performance.
Roblox from Roblox Corporation saw fluctuating weekly revenue, starting at about $7.3K in late September and peaking at $8.3K in the final week of December. Weekly downloads for Roblox showed a gradual increase, reaching a high of 2.2K at the end of the quarter. The app's weekly active users also rose from approximately 105K to 111K throughout the period.
School Party Craft by Candy Room Games & RabbitCo experienced a decline in weekly downloads early in the quarter, dropping from 1.5K to 595 in early December. However, there was a significant rebound, with downloads reaching 1.3K by the end of December. Weekly active users for School Party Craft decreased from around 4.2K to 3.7K over the quarter.
Craftsman: Building Craft, published by StarGame12, saw its weekly downloads peak at 1.3K in late October before stabilizing to around 374 by the end of December. The game maintained a consistent level of weekly active users, peaking at 8.2K in late November and ending the quarter at approximately 5.5K.
Block Crazy Robo World from Craft Trending Studio had its weekly downloads peak at 2.4K in late October, followed by a decline to around 704 by the end of December. The game’s weekly active users increased from about 1.7K to 3.1K throughout the quarter.
Lastly, Block Craft 3D:Building Game by Wildlife Studios showed a steady weekly download trend, peaking at 957 in early December. Revenue for Block Craft 3D was minimal, with a peak of $35 in early October. Weekly active users saw a decline from around 8.5K in late September to 6.6K by the end of December.
For more detailed insights and data, visit Sensor Tower.